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Last One Standing

Last One Standing

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Devlog

  • Small fix to reduce enemy clumping
    April 29, 2025 by ztier
    There were lots of feedback on the enemy crowding together which made it difficult to shoot the desired number/s. Uploaded a small fix for that: repulsion added to base velocity for every other enemy... Continue reading
  • General update
    April 28, 2025 by ztier
    Added original jam upload in downloadables (original.exe) Added result preview in calculations Fixed mouse cursor issue Added button hover animations Added points + combo multiplier (though no visual... Continue reading
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